Introduction to Game Level Design with Unreal Engine

Course Date:
TBA

Registration Period:
TBA

Duration:
60 hours

Time:
9:00am to 6:00pm

Mode of Training:
Blended (F2F & Online Synchronous)

Venue:
Singapore Polytechnic


Course Introduction

This course will equip participants with the skillset of market in-demand jobs such as level designer, level artist, environment artist, digital layout artist, 3D interior designer, etc


Course Objective

This course equips participants with the essential knowledge and skills to create 3D level environments from a design perspective and explore how to design different level themes and puzzles with narrative.


Course Outline

By the end of the course, participants will be able to: 

1. Describe the theory of game level design.
2. Create a playable game level with game engine

Topics to be covered

1. Theory on Level Design
2. Creating Level in Unreal Engine
3. Setting up Game Event Trigger


Suitable for

Game Designer/Level Designer/Level Artist/Environment Artist/Digital Layout Artist/3D Artist/Game Artist/3D Interior Designer.


Minimum Entry Requirements / Assumed Skills and Knowledge

Participants should be able to communicate in simple English, have basic skills computer skills, preferred to have some basic knowledge of 3D modelling skill and Photoshop skill.


Award / Certification / Accreditation

• Certificate of Attendance (electronic Certificate will be issued)
A Certificate of Attendance will be awarded to participants who meet at least 75% attendance rate

• Certificate of Performance (electronic Certificate will be issued)
A Certificate of Performance will be awarded to participants who pass the assessment and meet at least 75% attendance rate


Trainer's Profile

Clarence Ong (Co-Trainer) has more than 11 years of experience in the game, animation, and film industry where he worked as environment lead and art director for projects ranging from AAA games, TV animation series, MTV video and feature film production. He has worked for clients such as Codemasters and renowned Japanese AAA game publishers. His primary focuses are 3D environment art, shaders and visual development with Unreal Engine for both western and Japanese artistic direction.

Roy Chan (Co-Trainer) has more than 10 years of experience in the gaming, entertainment and education industry, involving works ranging from game design, level design and UI design. He has  published games on Facebook and Xbox Live. His primary focus is UI and level design for games, having worked with Source Engine Valve Hammer Editor used by Valve for their Half-Life games. He is currently teaching Game Design modules to Year 1 to Year 3 students in SP’s Diploma in Game Design and Development course.

Applicants/EligibilityTotal fees (incl. GST)
Singapore Citizens aged 40 and above1$130.68
Singapore Citizens aged below 40$346.68
Singapore Permanent Residents$346.68
SME-sponsored Singapore Citizens and Permanent Residents2$130.68
Full Course Fee$1,155.60
Singaporeans aged 25 years and above may use **SkillsFuture Credit balance to offset respective course fees.

1Under the SkillsFuture Mid-career Enhanced Subsidy. For more information, visit the SkillsFuture website here
2 Under the Enhanced Training Support for Small & Medium Enterprises (SMEs) Scheme. For more information of the scheme, click here. To view SP’s list of similar funded courses, click here. Please submit the attached “Declaration Form for Enhanced Training Support Scheme for SME” together with your online application.

Funding Incentives

Please click here for more information on funding incentives.


Register Here

Eligible for SkillsFuture Credit
Terms and Conditions

*Please note that once the maximum class size is reached, the online registration will be closed.
You may register your interest, and would be notified if there is new run.

Application Procedure

1. All applications must be made via Online Registration at www.pace.sp.edu.sg
Course fees can be paid by the following payment modes:

a) Credit Cards, Internet Banking, NETS (Not Applicable for company sponsored)
For e-payment using Visa/Master cards and Internet Banking, please click on the ‘Make e-Payment’ button on the acknowledgement page to proceed.

b) For NETS payment, you can pay at:
Singapore Polytechnic
PACE Academy

c) For payment via PayNow, please enter the UEN No. T08GB0056ACET and indicate the invoice/registration number. 

*With effect from 1 August 2021, cheque payment will not be available.

2. All successful applicants will be notified with a letter of confirmation via email.

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