From board games to accessibility guides, how these youth-led solutions are promoting inclusion

28 Mar 2024

SP student Alicia Hong and two of her friends came up with the idea of developing physical board games that would teach the elderly how to use digital payment and identify online scams. The team also developed a board game on scams. Positive feedback from lecturers and family members led them to join the Youth Action Challenge (YAC) last year, to refine their project called Digi-Up! The YAC is a four-month programme that offers mentorship and guidance from industry professionals, and up to $50,000 in grants to help turn youth ideas into reality.

[The Straits Times]


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